I've been building products for over two decades, from the early iPhone era to the COVID virtual revolution. Each product exists within its technological and cultural moment—shaped by the platforms available, the problems people faced, and the zeitgeist of its time.
Great products aren't built in a vacuum—they're shaped by their technological constraints, cultural context, and the specific problems of their time. The iPhone music app succeeded because it solved discovery in the iTunes era. RaveBlocks worked because it addressed artist survival during COVID.
My role as a product thinker has been to understand not just what users need, but what the moment demands. Sometimes that means pushing against technological limitations, sometimes it means riding cultural waves, and sometimes it means building bridges between old and new paradigms.
Always start with real human problems and cultural context
Understand what's possible now vs. what will be possible soon
Build for the zeitgeist, not just the feature set